Suffering for art (Not really)


Progress is still crawling along on the game! The gameplay backbone is mostly complete by now, meaning that I need to spend time on... modeling and animation :(

This is not really my forte and working on this aspect of the game is akin to pulling teeth, but I am persisting. The model is actually mostly done, I just need to add some minor details, texture, and rig it.

Sorry I'm not able to show more gameplay or in-engine pics, but most of the work in that aspect is code-only. Here's a little sneak peak of the model just to hold you over :)

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